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The Top 10 Guiding Principles of 1-to-1 EnterprisesCategory: Corporate, Organizational Issues, Competition (AC72)Originally Submitted on 7/2/99. Only two of these Top 10 Principles are my own, but I felt that great benefits could be gained by bringing these to the world. Thanks to Bruce Kasanoff and Accelerating 1-to-1 for the richness of these principles. 1. Profit from use of the system, not from a specific outcome. The online auctioneer, eBay, is an example of an automated business system in which the enterprise profits from use of the system. The customer gets to auction an item online, using eBay's system. The company profits regardless of the price the winner pays for the item. If you only profit from specific outcomes, you run the risk of biasing the system against delivering the best solution for this customer. This is the handicap product-driven firms bear: they must bias the system towards their solutions. 2. Maximize the customer's control of the system. Give customers as much control as they desire, even to the point where they take on functions previously controlled by the enterprise. Priceline allows customers to name their own price. Numerous companies allow customers to design their own products, and many more enable self-service. If you design your systems to follow this principle, you ensure your system will be managed on a bottom-up basis, which is a prerequisite for a self-adapting system. 3. Use the simplest system possible. The simpler a system is, the more likely it is to succeed and be reliable over time. 4. Provide the minimum specifications possible. To enable a system to adapt, you must give it as much freedom as is possible. For example, if you tell an order-fulfillment system how to ship packages of a certain size and weight, it will never do better than you specified. But imagine this: you create a shipment-optimization agent, and simply instruct it to always find the option that gets the package delivered ahead of schedule for the lowest possible price. You now stand the chance of getting a better outcome than you anticipated. 5. Set system boundaries. To enable principle #2 to operate, you need to set limits for each system. Although you want to keep customers happy, you don't necessarily want to do it at any price. What are the limits of acceptable behavior? A system without boundaries will dissolve into chaos. Think of a customer service center in which agents are empowered to do whatever it takes to keep an angry but valuable customer's business... as long as the cost of their actions represents no more than 10 percent of the revenue generated from that customer over the past six months. 6. Use the customer's information to benefit the customer. Always attempt to follow the customer's wishes. If you have a customer's credit card on file and their permission to use it for purchases, use it instead of asking the customer to resubmit the information. If you know of similar customers who have enjoyed a particular service, ask this customer if he or she would like a recommendation based on this insight. 7. Ensure that feedback can change the system. Any system you build must be able to respond to feedback from the customer, the enterprise or other stakeholders (within the boundaries of the principles above). If a product is out of stock, the system should stop promoting it, or inform the customer of a backorder. If a customer expresses dissatisfaction with an outcome, the process must be adjusted and the enterprise must seek to solve the customer's problem. 8. Eliminate the rigid remnants. The best software system in the world is useless if the truck driver who delivers each shipment doesn't bother to read the customized delivery instructions. Likewise, a compensation system that incentivizes salespeople to sell products to customers who don't need them will topple weeks of customer-sensitivity training. 9. Seamlessly integrate all touchpoints. A touchpoint is any place where customer or information about the customer are likely to touch, including finance, marketing, fulfillment, service, brand effect, etc. Create a digital nervous system that literally and rigorously (thanks Doreen) captures, collects and converts all touchpoint data in digital form--delivering it back to the touchpoints as smart information (Gate's Idea from Business @ the Speed of Thought). 10. Eliminate all energy drains! Energy drains occur when people have to pursue separate communication channels to put 2 & 2 together--a sales report's numbers with focus group information--quantitative data & qualitative data must be managed in the same context. Energy drains occur in the system when the autonomic processes--that Gates refers to in the book--like manufacturing, administration, lead management, knowledge management, etc. fail to function efficiently. These drains create inefficiencies in the 1-to-1 system that create black holes for information, follow-through and responsiveness--as perceived by the 1-to-1 customer.
This piece was originally submitted by Mike R. Jay, Happeneur, Executive Coach, Consultant, Writer & Lifelong Student, who can be reached at 10accelerating1to1@leadwise.com, or visited on the web. The original source is: Bruce Kasanoff (8) & Mike Jay (2): http://www.accelerating.com/Tools/8Principles.htm#8. |